Quote:
We had a chance to talk to Garage Games’ Tim Aste about Legions, the Tribesesque game they’re using as a technology demo for Torque engine. We didn’t beat much around the bush—we wanted to know about a Garage Games-designed Tribes title.
Aste said that Garage Games had actually been approached by Vivendi (current Tribes license holders) about doing a new Tribes game, but for some reason GG had to turn Vivendi down. Aste also said that Garage Games would make an announcement regarding a new game in the next month, provided they were going to make a game at all.
In the meantime, Garage Games intends to release the Legions work to the community, making it possible to build a Tribesesque game on the shoulders of those who made the first two Tribes titles.
Our impressions of the Legions game demo after the jump.
So, in short, it’s freaking Tribes. Garage Games has no illusions about what they’ve created. Aste told us the demo was tossed together in just about four weeks before the show, mostly as an example to show developers the power of their engine.
But if you clicked that right mouse button, your jetpack activated; if you held down the space bar, you skied down hills. It felt more like Tribes 2 than Starsiege: Tribes, although we were getting some pretty decent speed down the hills (perhaps that’s just because Tribes is in our fingers’ blood).
It didn’t feel totally ready for pla. The triple grenade launcher felt strangely hard to control and it was too easy to crater (although the damage was light). But we’re told network code is working. It wouldn’t be a gargantuan amount of work to turn this into a multiplayer, community-developed Tribes sequel, even if Garage Games doesn’t end up releasing a commercial successor of their own.
More info as this unfolds at:
http://www.tribalwar.com/forums/showthread.php?t=426366
Lady, it's time to up the ante....
Deploy kegs at waypoint!
PS - sorry for breaking the forum with the pics, but people NEED to see these