It is currently Tue Dec 06, 2022 5:18 pm

All times are UTC-05:00




Post new topic  Reply to topic  [ 12 posts ] 
Author Message
PostPosted: Fri Nov 23, 2007 7:17 pm 
Offline
Council Member
Council Member

Joined: Fri Nov 12, 2004 6:48 pm
Posts: 2120
Location: Amite, Louisiana
Striker, Myself, DUN_DUNNA, Health_Nazi, and ]{ing ]{ong are working on bringing back a Tribes 2 server that is inspired by the old Vehicle servers Houston, and Miami Vehicles, the server is called Dallas Vehicles because it is located there.

Heres the thing, the Vehicles mod was never really something downloadable, each mod was an interpretation of its predecessor, we intend to build the mod the same as the ones before us were, from the ground up--- but with a twist, this time it will be based off of a highly modified Version 2 mod, making the Vehicle mod a much much faster paced version, adding a little flavor to it.

In this thread we will use it to highlight the developer notes and changes we are making as they are done, feel free to post suggestions and we will see if they are a viable addition, and if they can be done.

Website: http://www.dallasvehicles.net/index.php

_________________
Image
View Tribes Ascend stats for BegginStrips.


Last edited by Beggin-Strips on Mon Jan 28, 2008 6:19 pm, edited 3 times in total.

Top
   
 Post subject:
PostPosted: Fri Nov 23, 2007 7:18 pm 
Offline
Runt Dawg
Runt Dawg

Joined: Mon Jun 23, 2003 9:33 am
Posts: 530
This space reserved for server updates and modifications

== Version 0.1.0 - (Nov 21, 2007) ==
- Initial version based on Version2 Public Release G by {NQP!}Qing
- Modified load screen
- Added con trails back
- Reduced shrike bolt damage
- Increased collision damage (bring on the roadkill)
- Increase vehicle counts and scale available number to player count
> Changes on Nov 23, 2007
- Spawn favorites
- 1 (one) free disk jump
- Increased turret counts
- Increased turret deployment range
- Decreased how far turrets must be from another
- Increased inv count

== Version 0.1.1 - (Nov 24, 2007) ==
- Most vehicles have flares now, press fire to use (pilot only)

== Version 0.1.2 - (Dec 14, 2007) ==
- Mines now auto-beacon themselves
- Enjoy the new Rover vehicle for quicker base rape!
- Balancing changes
- Many small bugs fixed

Image


Last edited by Striker on Fri Dec 14, 2007 4:26 am, edited 4 times in total.

Top
   
 Post subject:
PostPosted: Fri Nov 23, 2007 7:34 pm 
Offline
Council Member
Council Member
User avatar

Joined: Mon Jun 23, 2003 10:48 am
Posts: 1254
Location: Hoboken, NJ
sounds like fun.. wish i had time to help out

_________________
Image


Top
   
 Post subject:
PostPosted: Fri Nov 23, 2007 7:40 pm 
Offline
Runt Dawg
Runt Dawg

Joined: Mon Jun 23, 2003 9:33 am
Posts: 530
Quote:
sounds like fun.. wish i had time to help out
you could help out by suggesting modifications!


Top
   
 Post subject:
PostPosted: Sat Nov 24, 2007 1:27 pm 
Offline
chihuahua
chihuahua
User avatar

Joined: Sun Oct 07, 2007 9:11 pm
Posts: 122
Location: Nashville
Make it so everyone on the Rebel Dawgs team cant die!! YAY!


Top
   
 Post subject:
PostPosted: Sat Nov 24, 2007 2:53 pm 
Offline
Runt Dawg
Runt Dawg

Joined: Mon Jun 23, 2003 9:33 am
Posts: 530
Quote:
Make it so everyone on the Rebel Dawgs team cant die!! YAY!
Code:
if (%tag == "<RD>") {
  %client.player.invincible = 1;
}


Top
   
 Post subject:
PostPosted: Sat Nov 24, 2007 5:40 pm 
Offline
Council Member
Council Member
User avatar

Joined: Mon Jun 23, 2003 10:48 am
Posts: 1254
Location: Hoboken, NJ
ahh t2 script, how i miss you

_________________
Image


Top
   
 Post subject:
PostPosted: Sat Nov 24, 2007 6:37 pm 
Offline
chihuahua
chihuahua
User avatar

Joined: Sun Oct 07, 2007 9:11 pm
Posts: 122
Location: Nashville
Quote:
Quote:
Make it so everyone on the Rebel Dawgs team cant die!! YAY!
Code:
if (%tag == "<RD>") {
  %client.player.invincible = 1;
}



Hehehehehe
:bat


Top
   
 Post subject:
PostPosted: Sun Nov 25, 2007 2:01 am 
Offline
Council Member
Council Member

Joined: Fri Nov 12, 2004 6:48 pm
Posts: 2120
Location: Amite, Louisiana
Further updates to the mod will be posted on Dallas Vehicles new website located at the url: http://www.dallasvehicles.net everyone is welcome to register there and post feedback on the mod, and also share suggestions/ideas.

_________________
Image
View Tribes Ascend stats for BegginStrips.


Top
   
 Post subject:
PostPosted: Sun Nov 25, 2007 9:03 am 
Offline
Council Member
Council Member
User avatar

Joined: Tue Sep 16, 2003 12:09 pm
Posts: 4715
Location: Milky_Way\Earth\USA\PA\Philly!
This is one of the most fun projects to be a part of, Str!ker has done an amazing job!

_________________
"Down with democracy... we need more dictatorships"! Galamoth :D
"Derms, celebrate your independance"! Babz :P
Image


Top
   
PostPosted: Fri Dec 14, 2007 4:24 am 
Offline
Runt Dawg
Runt Dawg

Joined: Mon Jun 23, 2003 9:33 am
Posts: 530
Version 0.1.2 has been released!

Check out the new 'Moab Cloaking Rover' ala Tribes: Vengeance!

Image

== Version 0.1.2 - (Dec 14, 2007) ==
- Mines now auto-beacon themselves
- Enjoy the new Rover vehicle for quicker base rape!
- Balancing changes
- Many small bugs fixed


Top
   
 Post subject:
PostPosted: Fri Dec 21, 2007 11:14 am 
Offline
Council Member
Council Member
User avatar

Joined: Tue Sep 16, 2003 12:09 pm
Posts: 4715
Location: Milky_Way\Earth\USA\PA\Philly!
Get in the game, we gotta populate this server!

_________________
"Down with democracy... we need more dictatorships"! Galamoth :D
"Derms, celebrate your independance"! Babz :P
Image


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 12 posts ] 

All times are UTC-05:00


Who is online

Users browsing this forum: Semrush [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited