It is currently Tue Dec 06, 2022 9:26 am

All times are UTC-05:00




Post new topic  Reply to topic  [ 2 posts ] 
Author Message
 Post subject: GGs |nXa|
PostPosted: Tue Jan 10, 2006 10:47 pm 
Offline
Moderator
Moderator

Joined: Tue Jul 12, 2005 8:05 pm
Posts: 896
Location: Canadian Rockies - Calgary, AB
Always a pleasure guys, then i get the infamous

1.0.1(63446)

Crash Time: 01/10/06 20:45:42

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2062 MHz with 2047MB RAM
Video: NVIDIA GeForce FX 5900 (7801)

TV Build Number: 63446

Access Violation caused General protection fault!

History: FMallocWindows::Realloc [00200065 502 FArray] <- FArray::Realloc [502*1] <- UChannel::SendBunch <- AActor::ProcessDemoRecFunction [(TribesReplicationInfo186/Function Gameplay.TribesReplicationInfo.clientReceiveStatData)] <- AActor::ProcessRemoteFunction [(Function Gameplay.TribesReplicationInfo.clientReceiveStatData)] <- UObject::ProcessEvent [Function Gameplay.TribesReplicationInfo.clientReceiveStatData() on TribesReplicationInfo MP-Cavern.TribesReplicationInfo186] <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch [(Actor TribesReplicationInfo186) Valid 1] <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick [(NetMode=3)] <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

at the end :(

_________________
Image
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Image
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Top
   
 Post subject:
PostPosted: Wed Jan 11, 2006 10:14 am 
Offline
chihuahua
chihuahua

Joined: Thu Apr 21, 2005 12:00 am
Posts: 77
Yes...fun games guys

We have some guys that get that too...

http://www.beml.org/phpBB2/viewforum.php?f=6
I guess VA finaly had enough players...IF we caused a prob...I am sorry
Did you set a time to start with them.
We didnt lock the server till almost 9:30PM....I think
The last post I read in that thread it seemed like they wouldnt be able too.
Seems that some posts were added after I last read...oops

I am officialy changing our prac nights back to Mon & Tues
Hoping we can do this more often
Like we have in the past sometimes.
Scrim on Tues..1 map from ur match, 1 from ours & one ? (in-season)
And for fun till season starts....

_________________
Image


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 2 posts ] 

All times are UTC-05:00


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited